Thousand Light Orchestra.

My partner, Callum Hay, and I collaborated with local video game designer, Jessica Mak, to dream up and create a totally new immersive experience rooted in sound and visuals, and purposefully designed to run on Omnivox. Participatory in nature, “Thousand Light Orchestra” invites players to cozy up to a magical pulsing cube and co-create sound and visuals together, encouraging experimentation, while reinforcing that games can be a powerful tool for meaningful community building and collaboration.

”Thousand Light Orchestra” was exhibited at Trinity Square Video from June 12-18, 2025 as part of Toronto Games Week.


Photographer: Kyle Fraser

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